Characters. (See "Follow the What!?" for context, here.)
I knew a young author (now best-selling in the UK) who spoke of "what a character wants". That's a brilliant way to move forwards, but I like to start at the bottom of the ocean. From there, fill up with oxygen and your body floats up on its own. It's a question of mentality and I believe it's important, especially as a distinction for beginners to understand.
Every author will have a different method. You'll have to discover your own, but learning others' can help. Mine is as follows:
Who is your character?
Where are they?
Why are they there?
From who they are, all else will spring. What they want becomes an inherent function of this. Recently, I helped someone see that Hannibal Lecture was human. This woman was confused by the fact that Hannibal had no motivations that a reader might like. She thought connections with a character came from liking them, in a way. I pointed her towards understanding that, first of all, we are made to admire him, which makes us fear elements of ourselves, and second, he's human. We feel his existence. He's real. Whether he acts the pure villain or the self loathing, complicated schyzophrenic, he's real.
An idiot then kept badgering me, telling me that caricatures were fine in fiction. I'm still not sure how his comment relates to my point, but I think he offers a helpful metaphor here, so I'm glad I met him... I guess. He said everything is fine so long as it moves the story forwards in a manner satisfying to the reader. I agreed with him. He kept repeating himself like a barking dog, only without the purpose of mind. He was an idiot.
Instead of barking, he should have looked up "caricature" in a dictionary because what he meant was "archetype". A caricature is, by definition, a character who lacks any human motivation. An archetype achieves singular motivation or even singular personality. The difference is in the word "achieves". Superman has reasons to be Superman. Gandalf comes across as a magical archetype to the characters in Lord of the Rings and gradually we understand his complexities as they unfold for the characters we're busy following. The reality is under the surface. Good archetypes are people too, is the lesson I'm trying to get across here.
I must emphasise that I'm not advocating fleshing a character out with a great deal of expository prose. Good characters don't need expository prose. In fact, the main thing our idiot missed was that good characters move the story forward by their very nature.
My method is simply to have them real in my mind. From there, action (pure or not) can define them in the same way that you can, as one human to another, get a sense of another's sentience via observation. Make them real to you. Love them. Hate them. If they weren't inside of you, you wouldn't be trying to write them down, so let their reality flow.
Where are they? This one seems simple, and in an infuriatingly complicated way, it is. You've invented something. Now give it context. That can mean almost anything, and so, like much good advice, it sucks. Savour the fact that "context" is a vague word. You've a universe to explore in fiction, here. Where the character "is", is what story the reader is within. That can even be purely in the character's head. There are no rules in art. There's a universe, just like in people.
Why are they there? See how that's a question of motivation? It's both your motivation for writing them down, and it's the character's motivation... for what? What do they want? That's one way of looking at this question. But the answer springs from the other two (and inspires the other two, but only once the ball is rolling). What they want springs from why they want it. Otherwise you're letting plot stand in the way of character, when they should facilitate each other.
The deeper you go, the more real your surface will be.
Now let's go way back to the metaphor about the bottom of the ocean. Fill your lungs with your whole imagination! Start as deep as you can with as much breath as you can and let your story boil and rise on its own. Passion is the key, here. Love or hate your character, your world, everything. The more you feel, the more your reader will. The more real your character is to you, the more your reader will connect. The point is, here, that it's a wonderful process. Writing is fun. That's why you want to do it. Even the agony is wonderful. So free your imagination and let it play.
Live with zest and gusto, love and hate, joy and fulfilment. Savour the depths of the human experience, from the good to the bad, and you just might create something worth savouring. Now get back to work.
I'm a speculative fiction author and lifelong aspirant, struggling with motivation and craft like us all. The skills of writing, the hope and the despair are all part of the beauty of art, so here I embrace them. Here I'll share my journey, everything I learn along this arduous hike for self-discovery up Mount Everest. Whether you're after the rants of a once frustrated student, now frustrated author, or just the sound advice of a snide Canadian, Everest by Fog is here... and now so are you.
22 October, 2012
07 October, 2012
The Egg Timer Method
Some
writers recommend setting an egg timer to an hour (or half an hour) and making
yourself write for this amount of time. Chuck Palahniuk is a famous example:
The
idea is just to force your creative "juices" (brain juice, I guess...
or heart, if you're the spiritual type--either way you're gross, and perhaps
morbid) flowing. As Chuck puts it, "If you still hate writing, you're free
in an hour. But usually, by the time that alarm rings, you'll be so involved in
your work, enjoying it so much, you'll keep going."
(Quick
note for reference purposes: People have been doing it ever since egg timers
existed so far as I know, but Chuck Palahniuk may have been the first to write
an essay on the topic.)
It's
truly great, and it works for most people. However, I'd like to take the method
one step deeper with some analysis: why does it work?
Here
we get to the meat of those creative juices. Yum! Here we delve inside cavities
that reach--I'll stop there. Let's keep it metaphysical without metaphor, shall
we? Why do you love writing after an hour? Because starting is the hardest
part.
Some
people respond to a hard line. Others respond to gentle persuasion. For the
benefit of both parties, I'll write a section aimed at each.
Gentle
Persuasion Preferrers:
Writing
is your passion. If you've devoted this time, and more importantly this emotion
into writing by now, carry forwards. Sometimes writing seems hard, but let's
reflect on why that is. I'd bet if you're on this blog you care about the art. (If you're just curious about me, I'm flattered :)) (Doesn't that always make
the smiley face look like he has a double chin?) Sometimes the things we care
about the most are those we invest the most energy into. Loving takes time,
patience and commitment, and all of that is hard work. When we think about
sitting in the chair, especially if we aren't sure what to write, we're often
expending more energy than when we are whilst working. Reflect on your love. Writing is an expression of that emotion. Starting is hard.
:)
Hard
Line Likers:
What
would Samuel L. Jackson say? "**** ******* egg timers! Get yo' **** *** off
the ****ing couch and sit the **** down in front yo' god **** computer and get
to mother ****ing work *****!!!!!!" he'd say, trying to be as polite as he
knows how.
The
poor socially disabled man.... But he has a point. What the smeg are you trying
to do with your life? If you want to be a writer, listen to Samuel L. Jackson. Is you're butt telling you to stay in front of the
television? Kick your butt in the *** and get your *** to the keyboard.
:P
Back
to Normal:
Let's
stick to my old metaphor about islands and oceans (see "Follow the What!?"). Sometimes, no matter how
much you love writing, you're going to think, "Smeg! Wouldn't it be great
just to set down the oars and coast for awhile?" But you're spending
emotional energy while you coast, for the simple reason that you're not getting
anywhere. That's frustrating. That's exhausting. Soon, I'll devote a whole post
to Ray Bradbury's essay called "The Joy of Writing" in which he talks
(writes) about "zen and gusto".
It's
very important for the professional artist to let himself (ladies can be
artists, too, but I don't like slashes) enjoy his work. Again, the reason the
egg timer method works is far more important than the method itself. Sometimes
we invest so much hope, love, need (name an emotion) into a thing that the very
thought seems exhausting, but the fact is, we make that investment out of love. Let youself be in love with your work, turn those emotions into release, and
get yo' *** in the chair.
Writers
write. My attitude as a teacher is to use any method that helps, but only the
reasoning behind a method will help in the long term. The egg timer is a great
method. Just don't lose sight of why it works. What you're trying to do
ultimately is shift lethargy into gusto.
30 September, 2012
A Trick for Getting Un-Stuck
When I first started posting every first and third Sunday, I meant to post every other week. But September is a jerk that has three Sundays, so here's a brief extra one.
Recently I was feeling stuck writing my novel. My ideas for how to move the story forward felt trite. I plot as I go along, so all I was asking from myself was an extremely rough outline. So I made one.
I was annoyed at my trite ideas, so I told them off as I wrote them down. This journey sucks, I said. This boring straight highway happens, then I'll swerve left at Tritesville and finally we'll wind up here in Idiotsberg.
As I did this, I was letting my imagination flow. "Zen and gusto," Ray Bradbury used to say. I was being emotional about my writing, and next thing I knew things didn't look trite at all.
You see, I was bored with my work. There's a saying that if you're bored with your own story you can bet the reader will be, too. But after letting my ideas spill out, I wasn't bored. I got excited and wound up with an extremely rough outline that I'm happy with--even proud of.
In retrospect, it was actually quite telling that I was angry. "Zen and gusto." That means being emotional about your work. I believe my story deserves to be great, so when it seemed inadequate, I was angry. I'm sure I'll get angry again and again as I move forwards, and I'll try to remember to savour that feeling, because all it means is I'm trying my hardest. I'm in love with my story and I hate the thought of it stinking.
It's a simple trick--just writing the ideas regardless of any doubts. It's letting go, savouring love and hate and finding the floodgates they represent.
Recently I was feeling stuck writing my novel. My ideas for how to move the story forward felt trite. I plot as I go along, so all I was asking from myself was an extremely rough outline. So I made one.
I was annoyed at my trite ideas, so I told them off as I wrote them down. This journey sucks, I said. This boring straight highway happens, then I'll swerve left at Tritesville and finally we'll wind up here in Idiotsberg.
As I did this, I was letting my imagination flow. "Zen and gusto," Ray Bradbury used to say. I was being emotional about my writing, and next thing I knew things didn't look trite at all.
You see, I was bored with my work. There's a saying that if you're bored with your own story you can bet the reader will be, too. But after letting my ideas spill out, I wasn't bored. I got excited and wound up with an extremely rough outline that I'm happy with--even proud of.
In retrospect, it was actually quite telling that I was angry. "Zen and gusto." That means being emotional about your work. I believe my story deserves to be great, so when it seemed inadequate, I was angry. I'm sure I'll get angry again and again as I move forwards, and I'll try to remember to savour that feeling, because all it means is I'm trying my hardest. I'm in love with my story and I hate the thought of it stinking.
It's a simple trick--just writing the ideas regardless of any doubts. It's letting go, savouring love and hate and finding the floodgates they represent.
16 September, 2012
Marketability Means Marketing Part Three: Network
"Don't
waste your talent, boy," said Iain M. Banks.
As you
may have by now guessed, Iain's words embody everything I know about marketing. It's so dang easy to waste your talent for one very good reason: your job as an
artist is to focus on the art. Simple and true.
Here's
the tricky part: it's a huge world out there. How will anyone ever know about
your work? In the face of billions, how does your face matter worth a smeg?
Here's
the wonderful part: it's a huge world out there. There's a publishing industry
that exists to find good authors and make their work known to readers. Plus,
you are in the face of billions.
Yes,
the rules are changing. Industry standards may collapse and if they do, old
publishers, with their great amounts of money to invest in such matters
will either change, or they'll be replaced by new businesses. Either way, the
author's job will be to make good art. Changing rules doesn't change the fact
that there are readers and that people will want to make it their job to get writers'
work into the public eye. And why are the rules changing? Because you are in
the face of billions!
It
seems daunting at first. That's natural. But the reason we feel lost in such a
vast mire is precisely because we live in an age where everyone can communicate
with vast numbers of people if they only try. One thing I've learned to do is
mention my blog whenever someone asks me what I do for a living.
I say
I'm an author and, to my initial amazement, most people say, "Really? I've got a friend who's into
writing."
I say,
"Cool. I actually write a blog for--" blah blah et cetera.
They
go away with my name and blog address on a sheet of paper and I go away
thinking there's a chance I'll have another blog fan. Networking can seem
un-artistic, even disingenuous. I feel like that almost every time I open my mouth
about myself professionally. I even feel weird admitting this stuff to you now.
But the facts are two-fold:
1)
It's no different from making new friends. I am a writer, I enjoy teaching,
and I write a blog with the intent of teaching writers. In saying this I've only
answered a question honestly. Yay me.
2) It boils down to sharing yourself, and that's all any artist does with
their work. Again, readers want writers. That's why we exist. How is letting
readers know you exist unprofessional?
These
trepidations sound insane when displayed in text. If you were to put these in
an encyclopaedia of stupidity they wouldn't by under "W" for
"Writers' Trepidations". They'd be under "T" for "Top
Ten Idiotic Professional Hang-Ups". I still feel them, though, and I
wouldn't be surprised if many new authors feel the same way.
It's a
daunting world because it's so huge. Neil Gaiman makes the analogy of sending
bottles out into an ocean. That's what it can feel like sometimes, but it's an
illusion. It's more like chucking stories folded into paper airplanes at a huge
crowd of waiting readers. If they like your work, they'll want another
airplane. Yes, you must usually get 'past' editors, but they exist because
readers usually find good stories via trusted markets, such as book shops and
quality fiction magazines. Think about this fact for a second and you realise
that, if you're a good writer, it's every editor's job to discover you.
They want writers simply because they want readers. Remember the rest of
what Iain M. Banks said to me? Let's re-iterate the whole quote:
"Don't
waste your talent, boy. If an editor asks to see your work, send them the best
you've got, right away. Let Mr Hedgecock decide if it's good enough, before he
forgets meeting you." I can't thank Iain enough for saying this to me. In
three sentences he taught me everything I need to know about marketing.
It can
feel a strange world to enter. What my previous two marketing posts,
"Don't Agonise" and "Just Spew It", really come down to is
the fact that people in the industry actually are interested in serious newcomers.
This is simply because there is an industry. This post is about why
there's an industry, and why therefore you can be a part of it.
In
three sentences Iain summed it up. Make good art. Let others see it. Let the
world decide.
Don't
agonise. Just spew it. Network.
In my
blog description, I've changed "marketing" to "practicalities of
success". This is a far broader topic in which I think falls a great deal
more advice. For marketing, the answers are simple and I'd be willing to bet
you already own the necessary printer, email access, deodorant and money for
travel expenses. Don't be afraid to visit conventions. That's how I met Iain M.
Banks. Just make sure you wear deodorant and pay for parking, or your train/bus
ticket.
03 September, 2012
Follow the What!?
"The reader follows the character, not the story," wrote Scott Bradfield.
As this quote exemplifies, the thing about most good writing advice is that it sucks.
It's like a fog horn. You're lost, drifting alone, blinded by doubts as well as hope. You hear some distant calling. You face the general direction. Eventually if you persevere it becomes a distant light. You're not sure. It could be the moon. Perhaps you'll just circle your lonely planet, wind up where you started. But you persevere anyway. Then it becomes blinding, and your eyes adjust and you can see, and then you realise this glimmer you've captured only helps make obvious further darkness, farther down the ocean. And then you begin all over again.
When Scott said this to me I was confused, pleased, and I was certain that it had instantly raised my level of understanding. Then I tried to write, and realised that it hadn't helped a smeg. I'd only heard the fog horn. It was years before I'd found the light and I'm now in every artists eternal struggle with using such knowledge: the struggle with craft for perfection.
The ideal of a writer is to reach readers. I'll re-iterate this point a million times (that's not a numerical promise--see End User Licence agreement 1.3: smeg smeg bollocks et cetera). Again, as with most advice, it seems obvious but it's vital to ponder about. Imagine each story is a crystal ball. Most are all cloudy and convoluted. Ideas certainly tend to start that way. But the reader wants a story. They've picked up your ball and stared into it. The clarity with which they see your magic is the quality of your story.
Now, you're going to hear many terms that separate a story into its elements, and these are important to understand, and mostly so because you don't want to lose sight of the ultimate unity of a story for incomplete understanding of what its components are for--forest for the trees and such.
I'll write a post on each element alone to discuss each in greater depth, but for now I'll make an overview to illustrate a point. Most writers and editors will differentiate four story elements: plot, character, setting, theme. That's also what you'll hear a million (not an actual million, see above disclaimer) times on your way to meeting your first good writer. Now, it's true in a sense, but the trouble is, if you think too hard about it you'll get confused because it's so infuriatingly incomplete. The (good) writers who make this differentiation have a holistic understanding of these elements.
So, plot: The aforementioned bad teachers will define this is the "action" of your story. They're wrong, but only because they don't know what "action" means. It isn't a story's happenstance. It's about what happens. Many writers will talk about a story's "arc". They don't mean, as how-to journals will tell you, that a story has a "hook", a "climax" and an "end". Those terms are misleading. Rather, something compelling happens and this is carried forward to a satisfying conclusion. See the difference? (We'll return to this distinction many times. Everything in a good story is action of a type, and this is very confusing. For now, let's just focus on the difference between these two ideologies.) In the latter, the focus is on the reader, not the words; an ultimate goal, not component elements. Good writing isn't decoding an idea, it's making the idea evocative for readers. Too much focus on components and we can forget their purpose.
Character: Who is in your story? Why are they there? See how these questions apply equally to every story element? This has been discussed in "Readers and Characters". Some will tell you that characters are a story's people, but since not all stories have people, this must be bollocks. Characters are a story's personalities. It is those personalities, those human connections, through which the reader will experience the story.
Setting: Where are we? Sometimes where a story takes place will be more important than other times, some will tell you, but sadly, this is also bollocks. A setting will always influence the mood of a piece and its characters (intrinsically as one). There aren't degrees of importance in art, only quality of execution. However, in some stories the setting will be more integral for the overall purpose, and if that's true, a setting isn't just where a story takes place. It's the mood of your piece. It's possible for the story's atmosphere be the chief opponent of our main character. Just look at Joseph Conrad's Heart of Darkness.
Theme: Here's a tricky one. When something looks simple in art, you can bet it's one of the more difficult things to understand. Often a thing's simplicity means simply that there are no guidelines. Theme means your story's "idea", right? Wrong. "Idea" can mean anything from a cat shaped door-mat that stirred your imagination to the general premise that people should be nicer to each other. Not every story has a theme, and not every story wants one. It isn't the "purpose", because that's to impact upon the reader. It isn't the "moral", because some of the deepest themes don't attempt to define right and wrong. You might ask a writer, "What's it about?" and receive for reply, "A dog/cat hybrid named Lassfield!" Then you ask, "Okay, but what's it about?" and receive a blank stare. A theme is a story's idea about the universe. I avoid saying it's about "life", here, because it need not even be about that. I must say "universe" simply to be all-encompassing, and I think that illustrates just how encompassing the notion of "theme" really is.
Now, let's go waaaaaaaaaay back to our metaphor about the crystal ball. We've just taken the ball and smashed it on the floor. Thankfully, I haven't mislabelled the shards, but the rest is still up to you: figure out how to stick it all back together again. It may seem impossible, but the list of authors who can do it is long, and it's the most definite, least luck dependent way to become successful. I'll make a post on each element individually to discuss them in greater depth, but you should always refer back to this post. The point here is that they're all shards of the same ball. You should never, in creating a story, keep them separate. Even to say they "support each other" fails to define their nature. In essence, they are one. As with most advice, this last bit sucks. It doesn't mean anything right away. But it does help. It's a fog horn. Keep your ears open to it, acutely as you learn.
As this quote exemplifies, the thing about most good writing advice is that it sucks.
It's like a fog horn. You're lost, drifting alone, blinded by doubts as well as hope. You hear some distant calling. You face the general direction. Eventually if you persevere it becomes a distant light. You're not sure. It could be the moon. Perhaps you'll just circle your lonely planet, wind up where you started. But you persevere anyway. Then it becomes blinding, and your eyes adjust and you can see, and then you realise this glimmer you've captured only helps make obvious further darkness, farther down the ocean. And then you begin all over again.
When Scott said this to me I was confused, pleased, and I was certain that it had instantly raised my level of understanding. Then I tried to write, and realised that it hadn't helped a smeg. I'd only heard the fog horn. It was years before I'd found the light and I'm now in every artists eternal struggle with using such knowledge: the struggle with craft for perfection.
The ideal of a writer is to reach readers. I'll re-iterate this point a million times (that's not a numerical promise--see End User Licence agreement 1.3: smeg smeg bollocks et cetera). Again, as with most advice, it seems obvious but it's vital to ponder about. Imagine each story is a crystal ball. Most are all cloudy and convoluted. Ideas certainly tend to start that way. But the reader wants a story. They've picked up your ball and stared into it. The clarity with which they see your magic is the quality of your story.
Now, you're going to hear many terms that separate a story into its elements, and these are important to understand, and mostly so because you don't want to lose sight of the ultimate unity of a story for incomplete understanding of what its components are for--forest for the trees and such.
I'll write a post on each element alone to discuss each in greater depth, but for now I'll make an overview to illustrate a point. Most writers and editors will differentiate four story elements: plot, character, setting, theme. That's also what you'll hear a million (not an actual million, see above disclaimer) times on your way to meeting your first good writer. Now, it's true in a sense, but the trouble is, if you think too hard about it you'll get confused because it's so infuriatingly incomplete. The (good) writers who make this differentiation have a holistic understanding of these elements.
So, plot: The aforementioned bad teachers will define this is the "action" of your story. They're wrong, but only because they don't know what "action" means. It isn't a story's happenstance. It's about what happens. Many writers will talk about a story's "arc". They don't mean, as how-to journals will tell you, that a story has a "hook", a "climax" and an "end". Those terms are misleading. Rather, something compelling happens and this is carried forward to a satisfying conclusion. See the difference? (We'll return to this distinction many times. Everything in a good story is action of a type, and this is very confusing. For now, let's just focus on the difference between these two ideologies.) In the latter, the focus is on the reader, not the words; an ultimate goal, not component elements. Good writing isn't decoding an idea, it's making the idea evocative for readers. Too much focus on components and we can forget their purpose.
Character: Who is in your story? Why are they there? See how these questions apply equally to every story element? This has been discussed in "Readers and Characters". Some will tell you that characters are a story's people, but since not all stories have people, this must be bollocks. Characters are a story's personalities. It is those personalities, those human connections, through which the reader will experience the story.
Setting: Where are we? Sometimes where a story takes place will be more important than other times, some will tell you, but sadly, this is also bollocks. A setting will always influence the mood of a piece and its characters (intrinsically as one). There aren't degrees of importance in art, only quality of execution. However, in some stories the setting will be more integral for the overall purpose, and if that's true, a setting isn't just where a story takes place. It's the mood of your piece. It's possible for the story's atmosphere be the chief opponent of our main character. Just look at Joseph Conrad's Heart of Darkness.
Theme: Here's a tricky one. When something looks simple in art, you can bet it's one of the more difficult things to understand. Often a thing's simplicity means simply that there are no guidelines. Theme means your story's "idea", right? Wrong. "Idea" can mean anything from a cat shaped door-mat that stirred your imagination to the general premise that people should be nicer to each other. Not every story has a theme, and not every story wants one. It isn't the "purpose", because that's to impact upon the reader. It isn't the "moral", because some of the deepest themes don't attempt to define right and wrong. You might ask a writer, "What's it about?" and receive for reply, "A dog/cat hybrid named Lassfield!" Then you ask, "Okay, but what's it about?" and receive a blank stare. A theme is a story's idea about the universe. I avoid saying it's about "life", here, because it need not even be about that. I must say "universe" simply to be all-encompassing, and I think that illustrates just how encompassing the notion of "theme" really is.
Now, let's go waaaaaaaaaay back to our metaphor about the crystal ball. We've just taken the ball and smashed it on the floor. Thankfully, I haven't mislabelled the shards, but the rest is still up to you: figure out how to stick it all back together again. It may seem impossible, but the list of authors who can do it is long, and it's the most definite, least luck dependent way to become successful. I'll make a post on each element individually to discuss them in greater depth, but you should always refer back to this post. The point here is that they're all shards of the same ball. You should never, in creating a story, keep them separate. Even to say they "support each other" fails to define their nature. In essence, they are one. As with most advice, this last bit sucks. It doesn't mean anything right away. But it does help. It's a fog horn. Keep your ears open to it, acutely as you learn.
28 August, 2012
Demotivational Encouragement
"Twenty-four," said Scott Bradfield, and he laughed. He and Steve Erickson, author of Zeroville among many others, were giving a seminar on short fiction. Someone had asked how many stories one would normally have to write before creating a publishable one. "Twenty-four stories." Steve laughed, too. "Sorry," said Scott. "That is actually a saying among some authors, but it's complete bull. You'll write however much you need to write."
In some ways, just like Karen Blixen's quote ("Write every day, without hope and without despair.") this sums up everything you need to know as an aspirant. This is how you will learn to write: through practise. That's the biggest reason why how-to journals and suchlike are smeg. I'll add some further words to Scott's, though, "...or you'll give up."
The point is, you're going to need to write a great deal, and this post is about reminding you of the path up the mountain.
For those of you who gaze into that invisible distance and say, "Cool," then good for you. In fact, I've never met an author who didn't say that, back when they were aspirants. It's the less obvious reason that professional artists are dreamers. It doesn't mean letting everything else in your life go. It just means fighting for this, now (see "To Will and to Be"). Sometimes that does mean letting things go, as we've discussed in previous posts, but it ultimately means deciding how badly you want a thing.
I'll ask a little trust, here. Take this post to heart. Feel the hardship ahead and savour it. Know it will be a long road, that your first novel almost certainly won't get published, that editors will reject your work and you won't know why. Know that every author in history has faced these exact same difficulties, and they aren't better than you. They've just been doing this longer. Know that you'll succeed eventually if you keep hiking.
I'll end with a long quote from Thomas H. Uzzell's classic, Narrative Technique: A Practical Course in Literary Psychology, published in 1923 and revised in 1934.
"The average beginner may well expect to write a million words before he will have noticeable facility in style ...
"The more detailed information I get as to the things successful writers actually do (as distinguished from the things that are often written and believed about them) and compare it with the actual deeds of young writers, the more I am convinced that the thing to be envied in the successful writer is not so much his 'genius' or even his 'personality', as it is his willingness to write for the sake of writing in his years of apprenticeship. The painter spends years at his drawing, the pianist a like amount of time at his scales, but he writer too often thinks he has adopted an art without these laborious preliminaries. Not so. You can no more write good stories without playing literary scales than you can execute a Brahms concerto on the piano without your years at the keyboard."
In some ways, just like Karen Blixen's quote ("Write every day, without hope and without despair.") this sums up everything you need to know as an aspirant. This is how you will learn to write: through practise. That's the biggest reason why how-to journals and suchlike are smeg. I'll add some further words to Scott's, though, "...or you'll give up."
The point is, you're going to need to write a great deal, and this post is about reminding you of the path up the mountain.
For those of you who gaze into that invisible distance and say, "Cool," then good for you. In fact, I've never met an author who didn't say that, back when they were aspirants. It's the less obvious reason that professional artists are dreamers. It doesn't mean letting everything else in your life go. It just means fighting for this, now (see "To Will and to Be"). Sometimes that does mean letting things go, as we've discussed in previous posts, but it ultimately means deciding how badly you want a thing.
I'll ask a little trust, here. Take this post to heart. Feel the hardship ahead and savour it. Know it will be a long road, that your first novel almost certainly won't get published, that editors will reject your work and you won't know why. Know that every author in history has faced these exact same difficulties, and they aren't better than you. They've just been doing this longer. Know that you'll succeed eventually if you keep hiking.
I'll end with a long quote from Thomas H. Uzzell's classic, Narrative Technique: A Practical Course in Literary Psychology, published in 1923 and revised in 1934.
"The average beginner may well expect to write a million words before he will have noticeable facility in style ...
"The more detailed information I get as to the things successful writers actually do (as distinguished from the things that are often written and believed about them) and compare it with the actual deeds of young writers, the more I am convinced that the thing to be envied in the successful writer is not so much his 'genius' or even his 'personality', as it is his willingness to write for the sake of writing in his years of apprenticeship. The painter spends years at his drawing, the pianist a like amount of time at his scales, but he writer too often thinks he has adopted an art without these laborious preliminaries. Not so. You can no more write good stories without playing literary scales than you can execute a Brahms concerto on the piano without your years at the keyboard."
21 August, 2012
Marketability Means Marketing, Part Two: Just Spew It
"Don't
waste your talent, boy," said Iain M. Banks.
I reiterate this quote due to its importance. I'll also reiterate, here, the fact that I remember Iain as roughly eight feet tall.
I'm 6'3", in my prime and a mixed martial artist. I'm not exactly tiny or scrawny by sci-fi geek standards, but I remember Iain standing over me like Jabba versus Bilbo. (That would make an awesome comic book.)
Here's another seemingly random fact: I love reading.
People in the industry seem like giants to me, and I find it amusing that it actually gets a physical representation in my memory. You might ask yourself how a hero-worshiping nerd like me could get into the industry, and this would be a very relevant question.
You see, I had written on my own for a long time, comparing my work to only the best, which is always very important, but that's all I did. I'd read Bob Shaw, Ray Bradbury, Guy de Maupassant, and strive to make my stories as good, and since they weren't as good (and still aren't) I didn't submit them anywhere.
Finally, in a fit of despair, I allowed a friend to send two unpublished short stories to one of the biggest agents in the world. "The worst that can happen," I thought, "is she'll not reply, which leaves my inbox looking exactly the same as before." I only had hope in the self-destructive sense, occasionally imagining her wanting me and weeping tears of joy, knowing that what would really happen is I'd be crushed, regardless how often I told myself that it wouldn't matter.
Leslie Gardner got back to me with some advice on how to make my stories better. She didn't mention anything about wanting me for a client. I despaired. I was out with my brother at the time, and we had a long conversation in which he basically told me that I should email her before she'd forget my name. I kept despairing. My gal told me that Leslie obviously did think something of me or else she wouldn't have bothered offering advice. "She didn't think enough to offer more than that," I insisted, "and that's the point."
In a final fit of despair, having nothing to lose, I sent Leslie a fairly long email in which I thanked her for the advice and said I'd kind of, "in the back of my bouncy, aspirant brain," I said, hoped that she'd be my agent.
She got back to me and said, "Sure, I'd love to work with you."
WHAT!?!!?!?!?!!?!??!?!?!?!?!?! I'm now represented by the same gal who represented one of my favourite authors of all time.
The theme of our little story is that we shouldn't let ourselves get so focussed on the mountain top that we forget the path. Good things don't come to those who wait. That's loser talk. Good things come to those who stop waiting and start trying. I was doing it completely wrong. Had I not decided to change my method in a fit of self-destruction, I'd still lack professional prospects. Your author heroes aren't bigger or better than you, and you shouldn't be afraid to attempt joining their ranks. If you're good, they want you there (see Marketability Means Marketing Part One: Don't Agonise). What I learned from all this is exactly what to do, because it's the exact opposite of what I had been doing.
So, what's the opposite of living in your own head? Getting out into the world.
What's the opposite of not showing your work to anyone? Showing it to everyone!
What's the opposite of being timid? Being brave. I was always being brave in the financial sense and in that I was willing to sacrifice anything. But what's the opposite of living in your own head? What's the opposite of living within what you tell yourself? Telling others, so send your work out there for others to read.
All you can do is the best you can, so write your stories and let the world decide.
11 August, 2012
Readers and Characters
"The reader follows the character, not the story," said Scott Bradfield.
This was scrawled in red ink at the top of my title page. I had a billion questions and I was nervous of bombarding the man as he probably had a novel to write. The problem was, the statement doesn't make any sense until you already understand it--the key problem with all good writing advice.
Fortunately, elaboration on such statements is what this blog is all about.
Let's break the statement down into its component elements. We all know what "the reader" is, so let's move onto "follows"--a question of what the reader does. We take an idea and we offer it, and this moves forward to a conclusion, right? Talk about deceptively simple! But keep it in mind as you learn, too. It's something we'll return to further down the road. You'll notice that stories swiftly inform the reader of the premise and carry that forwards.
But for our purposes here, let's stick to our premise. Originally I'd thought Scott was just telling me that the "character" is what the reader thought he (for the purpose of brevity, I'll just say "he" instead of "s/he" and so forth--hope I don't offend anyone) was following in the grand illusion of a story. Looking back, I can already see the basic principle that held me from the truth: a story is not an illusion. Quite the opposite, a story attempts to paint truth from simplicity.
The reader is moved by character, not idea, is what Scott was saying. The reader is trying to follow a thread of emotion, a connection with the story's events, and that connection is far beyond the story's plot, character, setting or anything else. (Three weeks from now I'll post one called "Follow the What!?" which will be of help on this point.) "Don't break things into component parts," Scott could have just as easily said. "Stop thinking in terms of trying to force something down the reader's neck and just let the reader experience."
Scott wasn't even saying that the reader follows human beings. A good story can even lack human beings altogether, but since the reader is a human being, emotion and effect will always be derived from the reader's human connection to all of your story's elements. This means that, in effect, Scott was telling me that everything in a story is a character--everything from the setting to the actual characters, and thus everything should exist in relation to each other, because it is those relationships that the reader follows. They won't care what happens in your story until they have some reason to connect with it, and generating that connection is what you should focus on in producing your work.
The point? Art is human. Everyone from Dan Brown to Van Gogh understands/understood this. Next time you read a story, try to see how everything relates to the reader. This sounds self evident, but it's really quite a helpful exercise and within it lies mastery of the craft. I'm not a master yet, but that's only because my story elements don't relate to the reader as strongly as the great masters managed.
(See "Follow the What!?" in three weeks to understand what is meant by "story elements".)
This was scrawled in red ink at the top of my title page. I had a billion questions and I was nervous of bombarding the man as he probably had a novel to write. The problem was, the statement doesn't make any sense until you already understand it--the key problem with all good writing advice.
Fortunately, elaboration on such statements is what this blog is all about.
Let's break the statement down into its component elements. We all know what "the reader" is, so let's move onto "follows"--a question of what the reader does. We take an idea and we offer it, and this moves forward to a conclusion, right? Talk about deceptively simple! But keep it in mind as you learn, too. It's something we'll return to further down the road. You'll notice that stories swiftly inform the reader of the premise and carry that forwards.
But for our purposes here, let's stick to our premise. Originally I'd thought Scott was just telling me that the "character" is what the reader thought he (for the purpose of brevity, I'll just say "he" instead of "s/he" and so forth--hope I don't offend anyone) was following in the grand illusion of a story. Looking back, I can already see the basic principle that held me from the truth: a story is not an illusion. Quite the opposite, a story attempts to paint truth from simplicity.
The reader is moved by character, not idea, is what Scott was saying. The reader is trying to follow a thread of emotion, a connection with the story's events, and that connection is far beyond the story's plot, character, setting or anything else. (Three weeks from now I'll post one called "Follow the What!?" which will be of help on this point.) "Don't break things into component parts," Scott could have just as easily said. "Stop thinking in terms of trying to force something down the reader's neck and just let the reader experience."
Scott wasn't even saying that the reader follows human beings. A good story can even lack human beings altogether, but since the reader is a human being, emotion and effect will always be derived from the reader's human connection to all of your story's elements. This means that, in effect, Scott was telling me that everything in a story is a character--everything from the setting to the actual characters, and thus everything should exist in relation to each other, because it is those relationships that the reader follows. They won't care what happens in your story until they have some reason to connect with it, and generating that connection is what you should focus on in producing your work.
The point? Art is human. Everyone from Dan Brown to Van Gogh understands/understood this. Next time you read a story, try to see how everything relates to the reader. This sounds self evident, but it's really quite a helpful exercise and within it lies mastery of the craft. I'm not a master yet, but that's only because my story elements don't relate to the reader as strongly as the great masters managed.
(See "Follow the What!?" in three weeks to understand what is meant by "story elements".)
03 August, 2012
"Write Every Day" Part Two, "Without Hope and Without Despair"
"Write a little every day, without hope and without despair," wrote Karen Blixen.
I still think the amendment mentioned two posts ago is important, so let's quickly qualify: ("...a little...," wrote Karen Blixen)--smeg that. Write all you want. Ms Blixen was just using those words to make the process sound gentle and easy, and it's a great quote. I and a vast community of authors owe her respect and a debt of gratitude.
The thing is, it isn't gentle or easy. You might have a job, a family, an abusive partner, a heroin addiction, whatever. You might want the dream so much that it hurts to think about what you could have, should have been. Maybe you're just afraid of trying and failing.
For the people who let other obligations (or drug addictions) get in the way, the answer is simple: don't. If you're serious, why are you letting other things get in your way? I'm not saying it's easy. Starting is the hardest part, but fortunately your answer remains simple: start.
For the rest of you, it's complex. Wanting something badly enough to get off your duff and start is Step One. If you truly put your all into the fight, then you just might even make it, but it won't be an easy road. There will be times you fail, times you succeed, and both of them can lead to hurt, and hurt slows you down.
When Scott Bradfield first quoted Karen Blixen to me, I didn't agree. It's important, I still believe, to let yourself be emotional when trying to be creative. Emotion fuels creativity, deepens your connection with others (the perceiver as well as those who inspire you) which is vital for any art, and it's part of writing with your whole self.
I took years to understand what Karen Blixen meant by those final words: the wrong kind of hope only leads to despair. It is destructive emotionally and counterproductive professionally to place all your self-worth on every story you finish or submit to a magazine. It's far better to channel that energy. Wanting something badly enough to cry tears of joy every time you make a step towards your goal is great, but hope must be channelled into those steps, and what was despair becomes only a sense of responsibility, a reminder to truly strive your hardest.
This is a tough spiritual exercise, but like most good writing advice, it boils down into a simple principle: work with heart and mind. Beginning is the hardest part. Have you already begun? Good. Keep working and don't let anything, including yourself, get in your way.
I still think the amendment mentioned two posts ago is important, so let's quickly qualify: ("...a little...," wrote Karen Blixen)--smeg that. Write all you want. Ms Blixen was just using those words to make the process sound gentle and easy, and it's a great quote. I and a vast community of authors owe her respect and a debt of gratitude.
The thing is, it isn't gentle or easy. You might have a job, a family, an abusive partner, a heroin addiction, whatever. You might want the dream so much that it hurts to think about what you could have, should have been. Maybe you're just afraid of trying and failing.
For the people who let other obligations (or drug addictions) get in the way, the answer is simple: don't. If you're serious, why are you letting other things get in your way? I'm not saying it's easy. Starting is the hardest part, but fortunately your answer remains simple: start.
For the rest of you, it's complex. Wanting something badly enough to get off your duff and start is Step One. If you truly put your all into the fight, then you just might even make it, but it won't be an easy road. There will be times you fail, times you succeed, and both of them can lead to hurt, and hurt slows you down.
When Scott Bradfield first quoted Karen Blixen to me, I didn't agree. It's important, I still believe, to let yourself be emotional when trying to be creative. Emotion fuels creativity, deepens your connection with others (the perceiver as well as those who inspire you) which is vital for any art, and it's part of writing with your whole self.
I took years to understand what Karen Blixen meant by those final words: the wrong kind of hope only leads to despair. It is destructive emotionally and counterproductive professionally to place all your self-worth on every story you finish or submit to a magazine. It's far better to channel that energy. Wanting something badly enough to cry tears of joy every time you make a step towards your goal is great, but hope must be channelled into those steps, and what was despair becomes only a sense of responsibility, a reminder to truly strive your hardest.
This is a tough spiritual exercise, but like most good writing advice, it boils down into a simple principle: work with heart and mind. Beginning is the hardest part. Have you already begun? Good. Keep working and don't let anything, including yourself, get in your way.
30 July, 2012
Marketability Means Marketing, Part One: Don't Agonise
"Don't waste your talent," said Ian M. Banks.
As this is a blog for writers, let's begin with a story. Starting from the beginning with our third topic, marketability, means making a simple point about being forthright, and I was fortunate to learn firsthand via a perfect illustration.
We'll begin with a setting: Alt.Fiction, 2011. I'm sitting on a red chair only slightly nicer than those at the cinema, watching a well lit, dignified stage upon which some awesome writers and editors are making speeches and receiving awards. After the ceremonies, I move to the bar, find myself next to a dude in glasses who asks if I've enjoyed the show.
"As an aspirant myself I've got to say, it's awesome to see so many great writers all in one place. It's like seeing a future home from the outside," I said.
"Oh?" he replied. "Like to write, do you?"
I told him about the MA, the MFA, Scott Bradfield and Paul McAuley and a few minor publications. Next thing I knew this guy introduces himself as Ian Sales, editor, critic and writer. He paid for my beer and brought me backstage. I followed, dazed, wondering if this was a cruel joke or something. I soon found myself surrounded by dozens of my favourite authors all in the same room! And the really amazing part? They all wanted to talk to me!
I was introduced to Ian M. Banks (for cryin' out loud!). He shook my hand (I recall the man as a giant, though it may just be that I was feeling the size of a peanut) and asked how my work was going. I told him I'd met Andrew Hedgecock at the Manchester Book Fair a month or so ago, and upon learning who I'd apprenticed under, he'd asked to see my work.
"Have you sent your story, yet?"
"I've been writing lots of stories," I said. "I don't think they're ready, yet."
Ian stood up even higher, gave me a long critical stare. "Don't waste your talent, boy. If an editor asks to see your work, send them the best you've got, right away. Let Mr Hedgecock decide if it's good enough, before he forgets meeting you."
I skipped away from this little conversation, bouncy-beans bursting in my brain like so: "Ian Banks just implied that he thinks there's a chance I might be talented!!!!!!!"
So what's the point? Don't agonise. You should still re-draft your work. Paul McAuley and Ian Banks would get their first drafts rejected, too. (Paul actually said this to me in person.) But don't agonise! Once it's as good as you know how to make it, get it's a*s off the computer screen and into an email and/or letter box. I actually received a prompt rejection from Andrew Hedgecock, but that's beside the point. In truth, though I didn't realise this at the time, I'm almost certain he thought it very unlikely that he would publish my first submission. In all likelihood, upon hearing that Scott and Paul thought I was worth investing some time and energy into, Mr Hedgecock just wanted to see my work for himself.
Try this exercise: make a list markets. This is time consuming and annoying, but it's worth the investment. First, pitch the ball to the highest mountain top. Don't be discouraged if top markets reject your work. Instead be proud to have competed for space with those authors you admire. Even the best sometimes get their work rejected from those places. Upon rejection take a brief, objective look. (See next week's lesson: "Write Every Day, Part Two: Without Hope and Without Despair".) Can you make it better? Yes? No? Once your answer is "no", shove it in the letter box that same day to a slightly lesser market--so on, so forth.
Here's the best place in the world to look up markets: https://duotrope.com/. It's clean, professional, free, you don't need to sign up to search, and every market worth their chops will advertise there. It is the Google of the publishing industry. I've placed a link on my "Useful Sites" section (bottom right), too.
The point? No one's going to send your work out for you until you have an agent, and no agent's going to want you until you send some work out. So, if you're in the same position as I was, it's time to send some work out.
As this is a blog for writers, let's begin with a story. Starting from the beginning with our third topic, marketability, means making a simple point about being forthright, and I was fortunate to learn firsthand via a perfect illustration.
We'll begin with a setting: Alt.Fiction, 2011. I'm sitting on a red chair only slightly nicer than those at the cinema, watching a well lit, dignified stage upon which some awesome writers and editors are making speeches and receiving awards. After the ceremonies, I move to the bar, find myself next to a dude in glasses who asks if I've enjoyed the show.
"As an aspirant myself I've got to say, it's awesome to see so many great writers all in one place. It's like seeing a future home from the outside," I said.
"Oh?" he replied. "Like to write, do you?"
I told him about the MA, the MFA, Scott Bradfield and Paul McAuley and a few minor publications. Next thing I knew this guy introduces himself as Ian Sales, editor, critic and writer. He paid for my beer and brought me backstage. I followed, dazed, wondering if this was a cruel joke or something. I soon found myself surrounded by dozens of my favourite authors all in the same room! And the really amazing part? They all wanted to talk to me!
I was introduced to Ian M. Banks (for cryin' out loud!). He shook my hand (I recall the man as a giant, though it may just be that I was feeling the size of a peanut) and asked how my work was going. I told him I'd met Andrew Hedgecock at the Manchester Book Fair a month or so ago, and upon learning who I'd apprenticed under, he'd asked to see my work.
"Have you sent your story, yet?"
"I've been writing lots of stories," I said. "I don't think they're ready, yet."
Ian stood up even higher, gave me a long critical stare. "Don't waste your talent, boy. If an editor asks to see your work, send them the best you've got, right away. Let Mr Hedgecock decide if it's good enough, before he forgets meeting you."
I skipped away from this little conversation, bouncy-beans bursting in my brain like so: "Ian Banks just implied that he thinks there's a chance I might be talented!!!!!!!"
So what's the point? Don't agonise. You should still re-draft your work. Paul McAuley and Ian Banks would get their first drafts rejected, too. (Paul actually said this to me in person.) But don't agonise! Once it's as good as you know how to make it, get it's a*s off the computer screen and into an email and/or letter box. I actually received a prompt rejection from Andrew Hedgecock, but that's beside the point. In truth, though I didn't realise this at the time, I'm almost certain he thought it very unlikely that he would publish my first submission. In all likelihood, upon hearing that Scott and Paul thought I was worth investing some time and energy into, Mr Hedgecock just wanted to see my work for himself.
Try this exercise: make a list markets. This is time consuming and annoying, but it's worth the investment. First, pitch the ball to the highest mountain top. Don't be discouraged if top markets reject your work. Instead be proud to have competed for space with those authors you admire. Even the best sometimes get their work rejected from those places. Upon rejection take a brief, objective look. (See next week's lesson: "Write Every Day, Part Two: Without Hope and Without Despair".) Can you make it better? Yes? No? Once your answer is "no", shove it in the letter box that same day to a slightly lesser market--so on, so forth.
Here's the best place in the world to look up markets: https://duotrope.com/. It's clean, professional, free, you don't need to sign up to search, and every market worth their chops will advertise there. It is the Google of the publishing industry. I've placed a link on my "Useful Sites" section (bottom right), too.
The point? No one's going to send your work out for you until you have an agent, and no agent's going to want you until you send some work out. So, if you're in the same position as I was, it's time to send some work out.
18 July, 2012
"Write Every Day"
Last week's post was on motivation, and this might seem like more of the same, but it isn't. It's too important to find a place in our little cycle, so I must simply stick it here at the beginning: this message pertains vitally to all three elements of writing.
On my first seminar on the MA, I sat with fellow students around three of the four large desks that made a square. The walls were blank, everything smelled of carpet freshener, and the whiteboard was blank. I eagerly awaited Scott Bradfield. I'd already read his most famous novel, The History of Luminous Motion, and it blew me away, and this was the first time I'd see the man up close.
He burst into the room, seeming quite annoyed at having to take this hour away from his keyboard and his next novel. He turned his back on the class, grabbed the black pen under the whiteboard and scrawled: "Write a little every day, without hope and without despair." He turned back to us, sat and placed his wrists on the table. "I'm quoting Karen Blixen, here," he said. "If there's one piece of writing advice you need to take with you, this is it. If there's one sentence into which all writing advice boils down, this is it."
He stared at each of us in turn--that honest, emphatic stare he always gives. I was both glad and confused, because I'd been writing every day for years. So I'd been doing the right thing, but it hadn't gotten me anywhere yet.
I said, genuinely wondering regardless of how it might sound, "What if I want to write a lot every day?"
Scott turned to the whiteboard, one hand on his chin, stood up and began erasing the first half, "I've used this quote for years, but I think I'll change it. Okay." He turned back. "Write every day, without hope and without despair."
I mainly left that seminar full of beans because I'd changed the favoured paraphrase of a master of the craft. Me! I was special! Perhaps I'd make it after all! And I got back to writing every day. The reason I include this annecdote is to make clear: write as much as you want. It's actually a good skill to be able to write when you're fed up. You'll probably have to from time to time if you become a professional.
To this day whenever I speak with Scott the conversation ends with him saying, "Keep on writing and reading and you'll get it."
The point? Writing is something you have to figure out for yourself. There's much good advice to help along the way (and far more terrible advice) but ultimately, you've got to figure this out. This is art, not math. There are no formulas here, only broad, human concepts. I'll help point you in the right direction, and we'll return to this theme many times. This really is the most important writing advice you will ever hear or read.
On my first seminar on the MA, I sat with fellow students around three of the four large desks that made a square. The walls were blank, everything smelled of carpet freshener, and the whiteboard was blank. I eagerly awaited Scott Bradfield. I'd already read his most famous novel, The History of Luminous Motion, and it blew me away, and this was the first time I'd see the man up close.
He burst into the room, seeming quite annoyed at having to take this hour away from his keyboard and his next novel. He turned his back on the class, grabbed the black pen under the whiteboard and scrawled: "Write a little every day, without hope and without despair." He turned back to us, sat and placed his wrists on the table. "I'm quoting Karen Blixen, here," he said. "If there's one piece of writing advice you need to take with you, this is it. If there's one sentence into which all writing advice boils down, this is it."
He stared at each of us in turn--that honest, emphatic stare he always gives. I was both glad and confused, because I'd been writing every day for years. So I'd been doing the right thing, but it hadn't gotten me anywhere yet.
I said, genuinely wondering regardless of how it might sound, "What if I want to write a lot every day?"
Scott turned to the whiteboard, one hand on his chin, stood up and began erasing the first half, "I've used this quote for years, but I think I'll change it. Okay." He turned back. "Write every day, without hope and without despair."
I mainly left that seminar full of beans because I'd changed the favoured paraphrase of a master of the craft. Me! I was special! Perhaps I'd make it after all! And I got back to writing every day. The reason I include this annecdote is to make clear: write as much as you want. It's actually a good skill to be able to write when you're fed up. You'll probably have to from time to time if you become a professional.
To this day whenever I speak with Scott the conversation ends with him saying, "Keep on writing and reading and you'll get it."
The point? Writing is something you have to figure out for yourself. There's much good advice to help along the way (and far more terrible advice) but ultimately, you've got to figure this out. This is art, not math. There are no formulas here, only broad, human concepts. I'll help point you in the right direction, and we'll return to this theme many times. This really is the most important writing advice you will ever hear or read.
08 July, 2012
Another Win for Paul McAuley
Paul McAuley, one of two amazing men who taught me during my MFA, just won the Theodore Sturgeon Memorial Award. It's for a brilliant short story called "The Choice", which is the cover story of Asimov's Science Fiction magazine's February 2011 issue. Paul's a terrific writer who deserves every accolade around. I still think his "Rocket Boy" is the best smegging "Little Tailor" story ever, including "The Little Tailor" by Charles Dickens.
Rocket boy can be read for free here: http://www.omegacom.demon.co.uk/rocket.htm, and "The Choice" is available in all the Year's Best SF 2012 anthologies that I'm aware of. Here's a great one: http://www.amazon.com/The-Years-Best-Science-Fiction/dp/1250003555/ref=sr_1_1?s=books&ie=UTF8&qid=1341254642&sr=1-1&keywords=dozois.
Every time I see Paul's success, I'm reminded of how lucky I was to apprentice under him. Over three months I learned a tremendous amount, and I've carried his advice with me, gradually further comprehending the depth of meaning within even the smallest pieces, every time I write.
Congratulations, Paul, and, as always, best of luck from here!
Rocket boy can be read for free here: http://www.omegacom.demon.co.uk/rocket.htm, and "The Choice" is available in all the Year's Best SF 2012 anthologies that I'm aware of. Here's a great one: http://www.amazon.com/The-Years-Best-Science-Fiction/dp/1250003555/ref=sr_1_1?s=books&ie=UTF8&qid=1341254642&sr=1-1&keywords=dozois.
Every time I see Paul's success, I'm reminded of how lucky I was to apprentice under him. Over three months I learned a tremendous amount, and I've carried his advice with me, gradually further comprehending the depth of meaning within even the smallest pieces, every time I write.
Congratulations, Paul, and, as always, best of luck from here!
20 June, 2012
Spiritual Zoology
There are four great proofs of spirit in my opinion: 1) Looking into a baby's eyes and seeing such vital personality there before any accumulation of experience, 2) Looking into an animal's eyes and seeing pure love, 3) If mere words on a page can connect with so many others, sentience must mean something, and 4) The fact that I've experienced being tired spiritually after too much work without play. That said, the former two proofs are, in essence I believe, far more important.
I got half-way through writing this mini-speech when I realised that everything in life is proof of spirit! Why would love exist if mere biological programming? It would obviously be inefficient. Why would we dream? Why would we have dreams to chase? Why passion for things other than the biological (to put it in gentlemanly fashion...)? Now if you'll excuse me, I must be getting upstairs as I told my fiancé I'd only be down in my office for five minutes and it's now been thirty! Why does time move so much slower when I'm tired!? (And there's one with an obvious, bio/neurological answer for ya'.)
I got half-way through writing this mini-speech when I realised that everything in life is proof of spirit! Why would love exist if mere biological programming? It would obviously be inefficient. Why would we dream? Why would we have dreams to chase? Why passion for things other than the biological (to put it in gentlemanly fashion...)? Now if you'll excuse me, I must be getting upstairs as I told my fiancé I'd only be down in my office for five minutes and it's now been thirty! Why does time move so much slower when I'm tired!? (And there's one with an obvious, bio/neurological answer for ya'.)
12 June, 2012
Ray Bradbury has passed on (the author of Fahrenheit 451, among other classics). His work has enriched the world, and he deserves to live on in memory, human to human and heart to heart just as his messages protest, for generations. He is (and forever will be) the kind of science fiction writer who reminds us that to write of the future is to write about the present.
You can follow this link to learn more: http://ttapress.com/1327/ray-bradbury-rip/0/4/
You can follow this link to learn more: http://ttapress.com/1327/ray-bradbury-rip/0/4/
31 May, 2012
Readers of the Future Now
Scott Bradfield, a friend and mentor, once said to me that he hates "every book ever written on how to write."
At the time I found this disturbing, but ever
since I acquired a sense for a story's overall form, I've begun to see
what Scott meant. Hate is a strong word, and I find many of Robert
Silverberg's and Thomas H. Uzzell's essays and books fascinating, but I
do find myself arguing with what I read far more.
It really is something one, ultimately at least,
must figure out for oneself. I require a human approach. In my stories, I want to use subtlety and direct narrative
to make my readers want to imagine the setting, the
character's humanity and the action's vividness. Insinuation for imagination, I like to say.
How well I accomplish this isn't for me to decide.
It's for the readers. All any artist can do is offer his or her
conception of the truth, and all I can promise whilst writing is my
mind and heart on the humanity of a thing. We are, after
all, writing for the readers.
From now on, I'll post
where and when my stories publish. I can't acquire readers without writing. And I can't write without thinking of you.
Thanks for reading!
Wm. Luke Everest
14 June, 2011
A brief message to Terry Pratchet
If you ever read this, sir, please know that I'm privileged to have read your work.
I'm going to work so hard to make you guys proud. I'd give anything to stand in your notice and deserve for my name to live amongst yours, which will live forever.
I'm going to work so hard to honour you. Discovering your novels was a rediscovery of modern fiction, to fall in love all over again. Your name lives in my heart today, and will continue for what I humbly name forever.
Thank you, sir, for your time, your devotion to the art, and your excellence.
I'm going to work so hard to make you guys proud. I'd give anything to stand in your notice and deserve for my name to live amongst yours, which will live forever.
I'm going to work so hard to honour you. Discovering your novels was a rediscovery of modern fiction, to fall in love all over again. Your name lives in my heart today, and will continue for what I humbly name forever.
Thank you, sir, for your time, your devotion to the art, and your excellence.
Subscribe to:
Posts (Atom)